Good Behavior Game
Posted in: Behavior Interventions – ClasswideThis classic intervention was developed by Barrish, Saunders & Wolf (1969) to reduce inappropriate behavior without the use of positive social reinforcement and contrived reinforcers (such as candy, pencils, etc). The name may be a little misleading because this intervention is focused on the reduction of inappropriate behavior using reinforcers already found within the classroom environment. This intervention is designed as a competition for two opposing groups of students. The teacher gives a list of “do not” rules and criteria for a reward. The teacher counts every time each team violates one of the rules. The team with the least amount of violations wins.
- Full Intervention Brief: The Good Behavior Game
- Modeling Videos: Video 1